Shaman abilities by level
10 new and 0 changed out of 56. Each entry shows the highest rank's tooltip. Learn levels are the client's minimum spell level (SpellLevels), not confirmed trainer levels: trainer lists live on Blizzard's servers. Data from beta build 1.60.1.70205 compared with Classic Era build 1.15.9.70003.
Level 1
- Healing Wave
Heals a friendly target for 1615.
- Lightning Bolt
Casts a bolt of lightning at the target for 196 Nature damage.
- Nature's Swiftness
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
- Rage of the Farseer New
Increases your attack speed by 30% for 25 sec.
- Rockbiter Weapon
Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Level 4
- Earth Shock
Instantly shocks the target with concussive force, causing 301 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
- Stoneskin Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
Level 6
- Earthbind Totem
Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within [?] yards.
Level 8
- Lightning Shield
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
- Stoneclaw Totem
Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within [?] yards to attack it.
Level 10
- Flame Shock
Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
- Flametongue Weapon
Imbue the Shaman's weapon with fire. Each hit causes 31.4 to 99.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
- Searing Totem
Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within [?] yards for 47 Fire damage.
- Strength of Earth Totem
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min.
Level 12
- Ancestral Spirit
Returns the spirit to the body, restoring a dead target to life with 600 health and [?] mana. Cannot be cast when in combat.
- Fire Nova New
Instantly inflicts 419 fire damage to enemies within [?] yd of your active Fire totem.
- Purge
Purges the enemy target, removing 2 beneficial magic effects.
Level 16
- Cure Poison
Cures 1 poison effect on the target.
Level 18
- Tremor Totem
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within [?] yards. Lasts 5 min.
Level 20
- Call of the Elements New
Simultaneously places up to 4 totems specified in the Totem Bar.
- Frost Shock
Instantly shocks the target with frost, causing 283 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
- Frostbrand Weapon
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 158 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
- Ghost Wolf
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
- Healing Stream Totem
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
- Lesser Healing Wave
Heals a friendly target for 820.
- Totemic Recall New
Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
Level 22
- Cure Disease
Cures 1 disease on the target.
- Poison Cleansing Totem
Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within [?] yards every 5 seconds. Lasts 5 min.
- Totemic Projection New
Relocates your active totems to the specified location.
- Water Breathing
Allows the target to breathe underwater for 10 min.
Level 24
- Frost Resistance Totem
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
Level 26
- Far Sight
Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.
- Magma Totem
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within [?] yards every 2 seconds.
- Mana Spring Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
Level 28
- Fire Resistance Totem
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60.
- Flametongue Totem
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes [?] to [?] additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
- Water Walking
Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
Level 30
- Astral Recall
Yanks the caster through the twisting nether back to [?]. Speak to an Innkeeper in a different place to change your home location.
- Call of the Ancestors New
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
- Grounding Totem
Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.
- Nature Resistance Totem
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
- Reincarnation
- Windfury Weapon
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Level 32
- Chain Lightning
Hurls a lightning bolt at the enemy, dealing 123 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects [?] total targets.
- Windfury Totem
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with [?] extra melee attack power. Lasts 5 min.
Level 34
- Sentry Totem
Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.
Level 36
- Windwall Totem
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.
Level 38
- Disease Cleansing Totem
Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within [?] yards every 5 seconds. Lasts 5 min.
Level 40
- Call of the Spirits New
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.
- Chain Heal
Heals the friendly target for 490, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals [?] total targets.
- Lava Burst New
You hurl molten lava at the target, dealing 220 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
- Mana Tide Totem
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
- Riptide New
Heals a friendly target for 841, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
- Stormstrike
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Level 42
- Grace of Air Totem
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min.
Talent abilities without a client level
- Elemental Devastation New
Increases your chance to get a critical strike with melee attacks by [?]%.
Removed since Classic Era
- Fire Nova Totem (Classic Era level 12, 5 ranks)
- Elemental Mastery (Classic Era level 1, Elemental Mastery talent)
- Tranquil Air Totem (Classic Era level 50)
About the data
Abilities come from the Shaman skill lines in the beta client via wago.tools; talent-learned spells are included and name their talent. Matching with Classic Era is by name. A value shown as [?] is one the export can't resolve yet. Last updated 2026-10-02.