Paladin abilities by level
8 new and 3 changed out of 55. Each entry shows the highest rank's tooltip. Learn levels are the client's minimum spell level (SpellLevels), not confirmed trainer levels: trainer lists live on Blizzard's servers. Data from beta build 1.60.1.70205 compared with Classic Era build 1.15.9.70003.
Level 1
- Devotion Aura
Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Holy Light
Heals a friendly target for 1580.
- Seal of Righteousness
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 20.5 to 71.4 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 170 Holy damage to an enemy. - Swift Judgement New
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Level 4
- Blessing of Might
Places a Blessing on the friendly target, increasing melee attack power by 133 for 60 min. Players may only have one Blessing on them per Paladin at any one time.
- Judgement
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
Level 6
- Divine Protection
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
- Holy Strike New
An instant strike that causes 50% weapon damage plus an additional 93 as Holy damage.
- Seal of the Crusader
Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Level 8
- Hammer of Justice
Stuns the target for 6 sec.
- Purify
Purifies the friendly target, removing 1 disease effect and 1 poison effect.
Level 10
- Blessing of Protection
A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
- Lay on Hands
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
- Seal of Fury New
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 153 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Level 12
- Redemption
Brings a dead player back to life with 600 health and [?] mana. Cannot be cast when in combat.
Level 14
- Blessing of Wisdom
Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 60 min. Players may only have one Blessing on them per Paladin at any one time.
Level 16
- Retribution Aura
Causes 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Righteous Fury
Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
Level 18
- Blessing of Freedom
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
Level 20
- Blessing of Kings Changed
Places a Blessing on the friendly target, increasing total stats by 10% for 60 min. Players may only have one Blessing on them per Paladin at any one time.
Since Classic Era: now baseline (was talent-learned).
- Consecration Changed
Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Since Classic Era: now baseline (was talent-learned).
- Exorcism
Causes 502 Holy damage to an Undead or Demon target.
- Flash of Light
Heals a friendly target for 303.
- Repentance
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
- Seal of Command
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 178 Holy damage, 356 if the target is stunned or incapacitated. - Sense Undead
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
- Voice of Truth New
Grants you immunity to Silence and Interrupt effects for 6 sec.
Level 22
- Concentration Aura
Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Seal of Justice
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Level 24
- Turn Undead
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Level 26
- Blessing of Salvation
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 60 min. Players may only have one Blessing on them per Paladin at any one time.
Level 28
- Shadow Resistance Aura
Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 30
- Divine Intervention
The paladin sacrifices [?]:herself; to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
- Holy Shock Changed
Blasts the target with Holy energy, causing 348 Holy damage to an enemy, or 320 healing to an ally.
Since Classic Era: ranks 3 → 4; rank 1 level 40 → 30; rank 2 level 48 → 40; rank 3 level 56 → 48.
- Seal of Light
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. - Templar's Bulwark New
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Level 32
- Frost Resistance Aura
Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 34
- Divine Shield
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Level 36
- Fire Resistance Aura
Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 38
- Seal of Wisdom
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Level 40
- Blessing of Light
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 60 min. Players may only have one Blessing on them per Paladin at any one time.
- Hammer of the Righteous New
Hammer the current target and up to [?] additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
- Holy Shield
Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
- Light's Vigil New
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 704. You may only have one Light's Vigil active per party.
Level 42
- Cleanse
Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
Level 44
- Hammer of Wrath
Hurls a hammer that strikes an enemy for 498 Holy damage. Only usable on enemies that have 20% or less health.
Level 46
- Blessing of Sacrifice
Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Level 50
- Holy Wrath
Sends bolts of holy power in all directions, causing 533 Holy damage to all Undead and Demon targets within [?] yds and stunning them for 2 sec.
Level 52
- Greater Blessing of Might
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 60 min. Players may only have one Blessing on them per Paladin at any one time.
Level 54
- Greater Blessing of Wisdom
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 60 min. Players may only have one Blessing on them per Paladin at any one time.
Level 60
- Greater Blessing of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 60 min. Players may only have one Blessing on them per Paladin at any one time.
- Greater Blessing of Light
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 60 min. Players may only have one Blessing on them per Paladin at any one time.
- Greater Blessing of Salvation
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 60 min. Players may only have one Blessing on them per Paladin at any one time.
Talent abilities without a client level
- Divine Favor
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Vindication New
Strength and Agility reduced by 5%.
Removed since Classic Era
- Blessing of Sanctuary (Classic Era level 30, Blessing of Sanctuary talent, 4 ranks)
- Greater Blessing of Sanctuary (Classic Era level 60)
- Sanctity Aura (Classic Era level 30, Sanctity Aura talent)
9 Classic Era abilities are still in the client but no longer listed as a trainable Paladin ability: Summon Warhorse, Judgement of Righteousness, Judgement of Light, Judgement of Wisdom, Judgement of Justice, Judgement of the Crusader, Judgement of Command, Summon Charger and Eye for an Eye.
About the data
Abilities come from the Paladin skill lines in the beta client via wago.tools; talent-learned spells are included and name their talent. Matching with Classic Era is by name. A value shown as [?] is one the export can't resolve yet. Last updated 2026-10-02.