Priest abilities by level
10 new and 8 changed out of 59. Each entry shows the highest rank's tooltip. Learn levels are the client's minimum spell level (SpellLevels), not confirmed trainer levels: trainer lists live on Blizzard's servers. Data from beta build 1.60.1.70205 compared with Classic Era build 1.15.9.70003.
Level 1
- Lesser Heal
Heal your target for 141.
- Power Word: Fortitude
Power infuses the target, increasing their Stamina by 70 for 60 min.
- Shadowfiend New
Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.
- Smite
Smite an enemy for 170 Holy damage.
Level 4
- Shadow Word: Pain
A word of darkness that causes 762 Shadow damage over 18 sec.
Level 6
- Power Word: Shield
Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Level 8
- Fade
Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
- Renew
Heals the target of 830 damage over 15 sec.
Level 10
- Confounding Flash New
Confuses up to [?] enemies within [?] yds for 3 sec. Any damage taken will break the effect.
- Desperate Prayer Changed
Instantly heals the caster for 1383.
Since Classic Era: races ['Dwarf', 'Human'] → ['Dwarf'].
- Divine Grace New
Instantly heals a friendly target below 50% Health for 1383 and removes Weakened Soul from that target. Cannot be cast on self.
- Hex of Weakness
Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
- Mind Blast
Blasts the target for 485 Shadow damage, but causes a high amount of threat.
- Resurrection
Brings a dead player back to life with 750 health and [?] mana. Cannot be cast when in combat.
- Starshards
Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.
- Touch of Weakness
Melee attack power reduced by 204.
Level 12
- Inner Fire
A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Level 14
- Cure Disease
Removes 1 disease from the friendly target.
- Psychic Scream
The caster lets out a psychic scream, causing [?] enemies within [?] yards to flee for 8 sec. Damage caused may interrupt the effect.
Level 16
- Heal
Heal your target for 651.
Level 18
- Dispel Magic
Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Level 20
- Chastise New
Chastise the target, causing 289 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
- Contingency Plan New
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing [?] damage and begin healing for [?] Health over 15 sec. A target may be affected by only one Contingency Plan.
- Dark Sacrifice New
Cannibalize 1600 of your own Health over 15 sec to gain [?] Mana.
- Devouring Plague Changed
Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Since Classic Era: races ['Undead'] → all.
- Elune's Grace Changed
Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.
Since Classic Era: ranks 5 → 1.
- Fear Ward Changed
Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
Since Classic Era: races ['Dwarf'] → all.
- Feedback
The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
- Flash Heal
Heals a friendly target for 825.
- Holy Fire
Consumes the enemy in holy flames that cause 208 Holy damage and an additional 75 Holy damage over 10 sec.
- Holy Nova
Causes an explosion of holy light around the caster, causing 187 Holy damage to all enemy targets within [?] yards and healing all party members within 10 yards for 311. These effects cause no threat.
Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. - Mind Flay
Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.
- Mind Soothe
Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level [?] or lower. Lasts 15 sec.
- Shackle Undead
Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
- Shadowguard
The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Level 22
- Mind Vision
Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
Level 24
- Mana Burn
Drains 759 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Level 25
- Binding Heal New
Heal yourself and a friendly target for 825. This causes low threat.
Level 30
- Divine Spirit Changed
Holy power infuses the target, increasing their Spirit by 40 for 60 min.
Since Classic Era: now baseline (was talent-learned).
- Mind Control
Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min.
- Penance New
Launches a volley of holy light at the target, causing 131 Holy damage to an enemy, or 673 healing to an ally, instantly and every 1 sec for 2 sec.
- Prayer of Healing
A powerful prayer that heals the target and their party for 649. Party members must be within [?] yards of target.
- Shadow Protection
Increases the target's resistance to Shadow spells by 60 for 10 min.
- Vampiric Embrace Changed
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Since Classic Era: rank 1 level 1 → 30.
Level 32
- Abolish Disease
Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.
- Shadow Word: Death New
A word of dark binding that inflicts 448 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Level 34
- Levitate
Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.
Level 40
- Greater Heal
A slow casting spell that heals a single target for 1960.
- Lightwell Changed
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Since Classic Era: now baseline (was talent-learned).
- Lightwell Renew
Restore 320 health every 2 sec.
- Power Infusion
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
- Prayer of Mending New
Places a spell on the target that heals them for [?] the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Level 48
- Prayer of Fortitude
Power infuses all party and raid members, increasing their Stamina by 70 for 60 min.
Level 56
- Prayer of Shadow Protection
Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
Level 60
- Prayer of Spirit
Power infuses all party and raid members, increasing their Spirit by 40 for 60 min.
Talent abilities without a client level
- Blessed Recovery Changed
Heals the target over 6 sec.
Since Classic Era: ranks 3 → 1.
- Inner Focus
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
- Shadowform
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
- Silence
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
About the data
Abilities come from the Priest skill lines in the beta client via wago.tools; talent-learned spells are included and name their talent. Matching with Classic Era is by name. A value shown as [?] is one the export can't resolve yet. Last updated 2026-10-02.